Learning and research in Second Life
October 7, 2009 Milwaukee, WI, USA and EduFinland III in Second Life
Second Life(R) is a 3d virtual environment created by Linden Lab, which has captured the attentions of researchers and teachers from around the world from a variety of disciplines.
This workshop aims to improve the understanding of Second Life as a Learning and Research environment. It will bring 35 researchers and professionals together to collaborate, discuss and workshop diverse topics related to research and learning in Second Life. The workshop is a full day workshop, from 9am to 5pm (local time in Milwaukee).
Premises in Second Life
Workshop is held at EduFinland III island in Second Life. SLurl to the island is http://slurl.com/secondlife/EduFinland%20III/20/238/23/
One of the workshop leaders will be on the island during the entire duration of the workshop excluding pauses. There will be a voice link and we are investigating the possibilities to have a live videostream.
Preliminary timetable
Times are local time in Milwaukee i.e. UTC-5. E.g. in Finland the workshop starts at 5 pm.
8.30 – 9.00 Breakfast treats and coffee
9.00 – 9.15 Introduction to the workshop
9.15 – 9.45 Speed networking
9.45 – 11.00 Theme 1: Learning in Second Life
11.00 – 11.45 Keynote: Pathfinder Linden aka John Lester, Linden Lab
11.45 – 13.00 Buffet lunch (vegetarian option)
13.00 – 14.30 Theme 2: Research in Second Life
14.30 – 14.45 Coffee break
14.45 – 16.15 Theme 3: Future trends of virtual worlds
16.15 – 16.45 Publication: Roadmap for Next Generation of Virtual Environments for Research and Teaching
16.45 – 17.00 Closing of the workshop
